Inkscape Community

Community Stuff => Inkscape News and Announcements => Topic started by: brynn on May 19, 2016, 02:36:41 AM

Title: version 0.92
Post by: brynn on May 19, 2016, 02:36:41 AM
Hi Friends,
It looks like the cycle to release version 0.92 has started.  I noticed on the mailing list that the alpha for Inkscape 0.92, inkscape-0.92pre0 has been released.  As far as I can tell, it's not packaged, and is only available if you know how to compile it.  Although maybe as a development version....  Check the Downloads page, if interested:  https://inkscape.org/en/download/

This also means a new About Screen Contest should be coming up pretty soon.  Get your artistic juices flowing, if you want to make a submission.  I think you have to use the development version for the contest, although the specific version for the contest might not be 0.92pre0.  But anyway, look for the announcements pretty soon!
Title: Re: version 0.92
Post by: Espermachine on May 28, 2016, 12:50:09 AM
inkscape-0.92pre0 has been released.
I still dont see it...can you give a direct link ?
Title: Re: version 0.92
Post by: brynn on May 28, 2016, 02:20:27 AM
The only thing they mentioned was a tarball, which I think means you have to compile it yourself.  I have these 2 links from the list:
https://inkscape.org/en/gallery/item/9591/inkscape-0.92pre0.tar.bz2
https://inkscape.org/en/download/source/
I don't see a compiled version for Windows.

When they get close enough to announce the About Screen contest, they'll have a packaged version, I'm guessing.
Title: Re: version 0.92
Post by: brynn on May 28, 2016, 02:43:09 AM
Oh wait, it just went from pre0 to pre1

https://inkscape.org/en/gallery/item/9633/inkscape-0.92pre1.tar.bz2

The message says they're in "String Freeze" whatever that means.

Quoting Bryce Harrington (lead developer, I think is the proper title)

Quote
I plan to continue post further pre-releases on a roughly 1-2 week
cadence until we feel the codebase is stable enough for the final
release, which would be late June at the earliest.


== About Screen ==

Hopefully a contest for the about screen should start up soonish?
In the interim, and as a contingency in case it doesn't happen, could
someone modify the 0.91 about screen to say 0.92pre?
Title: Re: version 0.92
Post by: Espermachine on May 30, 2016, 12:22:42 AM
The message says they're in "String Freeze" whatever that means.

It means they are not accepting proposals for new features for this release.

Judging from the devels, there will be a lot of new features. Loads of new stuff to learn.
Title: Re: version 0.92
Post by: brynn on October 19, 2016, 10:05:14 AM
I just saw the announcement for 0.92pre2(beta):

https://inkscape.org/en/download/source/

I haven't heard any definite word yet, but I think we might be skipping the About screen contest this time.  I'll try to find out more.
Title: Re: version 0.92
Post by: brynn on October 22, 2016, 11:43:07 PM
The 0.92 About Screen Contest is on!

http://inkscape.org/community/about-screen-contests/
Title: Re: version 0.92
Post by: Lazur on October 28, 2016, 02:39:06 PM
May worth to post it up bold enough

deadline for the about screen contest:
November 13, 2016.

Title: Re: version 0.92
Post by: brynn on November 01, 2016, 09:54:06 AM
Where did you find that deadline, Lazur?  Maybe it's time to rest my eyes, but I don't see it on the instructions page.
Title: Re: version 0.92
Post by: Lazur on November 01, 2016, 11:39:23 AM
I didn't see it either, that's why I asked about it on the irc channel.

Haven't checked if it was announced somewhere, but Moini's comment (http://www.inkscapeforum.com/viewtopic.php?f=9&t=31121#p93730) on the script font is also worth sticking.

"Draw Freely." should be written with Euphoria Script.
Title: Re: version 0.92
Post by: brynn on November 02, 2016, 10:51:49 AM
Yes thanks.  I already looked up a working link to download the font, posted here:  http://forum.inkscapecommunity.com/index.php?topic=436.msg3072#msg3072.  The site where the font lives, is apparently down temporarily, so I had to ask on the mailing list where to find it.

The reason I wondered about that, is because I thought it was the 8th (for some reason).  If Moini hasn't fixed already, that should be on the website!  I'll find out.
Title: Re: version 0.92
Post by: Moini on November 05, 2016, 09:30:20 AM
The font is no 'must', it's only that the Pushkin font is non-free, and Inkscape isn't using it anymore for that reason.
You can use any free (as in: open source and free to use, with a free-as-in-freedom licence, font, but if you want to do it exactly like Inkscape does it, use Euphoria Script.

The font is actually downloaded to your computer every time you visit the Inkscape website, so the website displays correctly.

The deadline is available in countdown format on the gallery page:
https://inkscape.org/en/gallery/=about-screen-contest/contest-for-092+0/
Title: Re: version 0.92
Post by: msdobrescu on November 08, 2016, 01:06:37 AM
So, no 0.91.1 release first?
Title: Re: version 0.92
Post by: Moini on November 08, 2016, 05:08:34 AM
I don't think so, no... There hasn't been any official statement about the state of 0.91.1, but I don't expect it's ever going to be released...
Title: Re: version 0.92
Post by: msdobrescu on November 08, 2016, 06:00:08 AM
But there are 122 fixes committed there, what happens to them?
Title: Re: version 0.92
Post by: Moini on November 08, 2016, 06:11:55 AM
0.92 has been forked from trunk later. Those fixes should be in 0.92, too.
Title: Re: version 0.92
Post by: brynn on November 12, 2016, 11:29:20 PM
Voting is open for the About Screen Contest 0.92!
Title: Re: version 0.92
Post by: brynn on November 13, 2016, 10:31:26 AM
Well, I've managed to narrow down my choice to 3.  But I don't know how to choose between them.  I guess I might have to look at the SVG files for clues.....although I'm not sure exactly what clues I might look for, or what they might mean.  Strictly considering as art, they are all amazing.  I'm not sure if individual techniques should matter.  I mean, I see technique as a personal choice, rather than an indication of accomplishment.

They always suggest trying to use or depict the new features for that version.  But last version's winner didn't use any of the new features (at least that I could identify by looking at it - I never looked at the SVG file).
Title: Re: version 0.92
Post by: Moini on November 13, 2016, 10:35:42 AM
I think only our friend from the Italian forum actually used any of the new features. Might also be a problem of availability - no OS X package, Linux users need to compile (and the prerelease actually doesn't compile, at least not if you follow the directions). I don't know about the Windows packages, they might have been ok.

Edit: referring to 0.92pre2 here.
Title: Re: version 0.92
Post by: brynn on November 13, 2016, 11:21:56 AM
A few mentioned using Envelope/Perspective LPE, including me.  But I think it was on text, in all cases.  (at least the ones I noticed)

I played around with Rotate Copies, but it was going to take me longer to learn how to use it effectively, than the contest deadline.  I really wanted to do a Kaleidoscope, type of design.  I wonder if that should be a consideration next time, to give a longer amount of time for the contest, for users to learn the  new features?
Title: Re: version 0.92
Post by: Lazur on November 13, 2016, 02:59:41 PM
I used roughen lpe, mirror lpe and most noticeable the new blending modes.
Overlay and hard light was essential.
Still banding is present on gradients, hope 0.93 will get a better renderer.
Also used the improved bend lpe.

Would have used a new filter editor if there was any...


Since the contest I have used the perspective lpe alot and got some ideas on the guides.
As without improving on guideline usage it is either too complicated or eyeballing only.
Title: Re: version 0.92
Post by: Moini on November 13, 2016, 06:28:12 PM
Right, sorry, Lazur. I somehow forgot :-( I should download and 'dissect' your files some time, just to learn how the new blend modes can be used.
Title: Re: version 0.92
Post by: Lazur on November 14, 2016, 02:47:56 AM
At least it's not that obvious since the thumbnail got fixed.
Because when the svg got rendered on site it showed bland colours without the shading in the right blending mode.
Title: Re: version 0.92
Post by: Moini on November 14, 2016, 05:01:05 AM
Yes, Martin has done some great work on the galleries these last days :) It's the browsers that don't support the blend modes :/
Title: Re: version 0.92
Post by: brynn on November 16, 2016, 08:28:02 AM
I played with the Blend Modes in my 2nd contest entry, which I ran out of time to finish.  But I'll save the idea for the next contest  ;)  I don't know if it will come out in the eventual finished version, but I've used the Hue blend mode in it.
Title: Re: version 0.92
Post by: brynn on November 28, 2016, 12:02:53 AM
Congratulations to the winner of the About Screen Contest for version 0.92!!

https://inkscape.org/en/~artelnjeru01/%E2%98%85about-092-2-good

Well done, artelnjeru01  :D
Title: Re: version 0.92
Post by: brynn on December 19, 2016, 02:03:01 AM
Because of the last minute addition of the new gradient mesh tool (as a test) which is available in 0.92pre3 (see links above), there's been another pre-release to fix some bugs that were found.

0.92pre4 can be found here, temporarily  https://launchpad.net/inkscape/0.92.x/0.92pre4  (There seems to be some problems with the site, and it couldn't be uploaded there.  The site was actually offline due to problems with the host, on Saturday.  But I expect they'll be fixed very quickly.)  I'll post the permanent link on the site, as soon as it's available.

It looks like the gradient mesh is definitely going to be released in the stable 0.92!!  :yay:
Title: Re: version 0.92
Post by: Moini on December 19, 2016, 12:07:25 PM
It's linked from the download page now:

https://inkscape.org/download/development-versions/
Title: Re: version 0.92
Post by: brynn on December 31, 2016, 05:41:23 PM
And now we have 0.92pre5, which is mostly bug fixes.  With this announcement, the developers say that 0.92 stable release is only days away!  If you should want to test pre5, you can download here:  https://inkscape.org/en/download/development-versions
Title: Re: version 0.92
Post by: msdobrescu on January 03, 2017, 11:26:20 PM
Hello,

I see 0.92 released to download, but I can't match it against launchpad milestones.
In launchpad I see 0.91.1 - not fully reached, never released, 0.92 - not fully solved, but a 0.92 released and I think it is not right to have partially and mixed versions released without moving the remaining tasks moved to some future milestones as they won't match the released version number regarding the tasks fixed.
Any cleanup scheduled?

BTW, Avast thinks it is a suspicious activity in the installer and the binaries taken from the portable version archive. I wait for their resolution.
Title: Re: version 0.92
Post by: brynn on January 04, 2017, 03:14:47 AM
Mmm, well I don't understand much about milestones and version control things.  So I can't speak to that.  Officially, 0.92 isn't released yet, but it sounds like they're planning to do that tomorrow.  Even though there are some packages on the website (in the gallery) ready to download, they may not be the final versions.

You might want to mention these things on the mailing list, if they aren't resolved by the time the stable release is announced.

I think I did see where Bryce was having trouble finding help to get the release ready.  Maybe those are some of the things he needs help with?
Title: Re: version 0.92
Post by: msdobrescu on January 04, 2017, 03:27:45 AM
Well, I see 0.92 version available on the Inkscape main page.
It looks official to me.

With what does he need help?
Title: Re: version 0.92
Post by: Moini on January 04, 2017, 10:33:59 AM
The milestoning hasn't been fully updated yet. Please refer to the (fairly complete) release notes in the mean time. Bryce still needs to update his script that will mass-re-milstone the bug reports.

There is no portable app this time, where did you find that?

And yes, 0.92 was released about 12 hours ago, see message by Bryce on the devel mailing list :)
Title: Re: version 0.92
Post by: msdobrescu on January 04, 2017, 10:49:02 AM
Hi,

I was probably one of the earliest adopters with Avast. Now, they've guaranteed it is safe.
Anyway, I call it portable the Windows binary archive, it is the closest one to be portable.

I am happy to see the new mesh tool and I hope it is possible to use it with scripting too.
Title: Re: version 0.92
Post by: Moini on January 04, 2017, 11:27:39 AM
Ah, okay :) That's good news, then!
Title: Re: version 0.92
Post by: Ratteler on January 04, 2017, 03:07:57 PM
Habitual bitching about lack of Mac Support.
I'm using some Dark themes GTK2 version of 91, and have had very few problems.
Will the move to the C++11 standard make it any easier to get a version of Inkscape that acts like a Mac App? X11 was always unusable and hunting down a decent GTK Version is always a nightmare.
Since apparently GTK is being dropped altogether I'm guessing I will never see a version of .92 that woks as well as .91 on my Mac.
Title: Re: version 0.92
Post by: Moini on January 04, 2017, 04:48:42 PM
Did you see this: https://sourceforge.net/p/inkscape/mailman/message/35585315/ ?
Title: Re: version 0.92
Post by: brynn on January 05, 2017, 09:33:00 PM
Unfortunately, I don't understand very much about these issues for Mac users.  I happened to see a discussion on the developers irc channel, the other day, about the changes with Mac versions of Inskcape.  But I didn't understand it hardly at all.

Anyway, I just wanted to say Welcome Ratteler!


Title: Re: version 0.92
Post by: brynn on January 05, 2017, 09:54:20 PM
Yes, version 0.92 has been officially released!  Download (https://inkscape.org/en/download/)

As far as I understand, the developers are planning for 0.92.1 pretty soon.  (of course "soon" is always relative, haha)
Title: Re: version 0.92
Post by: ChameleonScales on January 06, 2017, 09:40:09 AM
I just installed the snap package on Kubuntu and Manjaro KDE but the interface is very old looking :

 [ You are not allowed to view attachments ]

Can I bring back the KDE interface ?

Also I can't install the snap package on OpenSUSE Leap 42.2.
The Inkscape download page (https://inkscape.org/en/download/linux/) indicates you have to install snapd, which I successfully did by following the instructions (http://snapcraft.io/docs/core/install) under OpenSUSE.
But then doing a :
Code: [Select]
sudo snap install inkscape

returned :
Code: [Select]
error: cannot communicate with server: Post http://localhost/v2/snaps/inkscape: dial unix /run/snapd.socket: connect: no such file or directory

Any idea ?
Title: Re: version 0.92
Post by: brynn on January 06, 2017, 05:45:38 PM
Welcome to the forum!

I'm not a Linux user (yet), so I can't help with that.  But I'm sure a Linux user will be along soon.  Out of curiosity, what is a snap?

But that looks like a normal Inkscape window to me.  Are you used to the dark gray background or theme?
Title: Re: version 0.92
Post by: brynn on January 06, 2017, 06:03:37 PM
Oh, I just found this on the other forum:  http://www.inkscapeforum.com/viewtopic.php?f=22&t=31548  Maybe that will answer your question?
Title: Re: version 0.92
Post by: ChameleonScales on January 07, 2017, 02:50:09 AM
Thank you. I guess I'll have to wait until the interface is worked on.
I'm still having this OpenSUSE problem though.
Title: Re: version 0.92
Post by: TY on January 20, 2017, 03:03:10 PM
Hello,
 
It is my first time using Inkscape forum. :) 

I try to download Inkscape 0.92 for window 62-bit version from Inkscape official website, but it pops up an error message.  It stops me downloading it...seems like Trojan virus attached along with the download.

Any suggestions, or it's a problem need to be fixed? :???:

See error message below.

The download file contains a Trojan virus, it has been quarantined.  The virus is identified by 360 Total Security.
Trojan file: Inkscape -0.92.0-x64-1.exe
Risks: Trojan (HEUR/QVM20.1.0000.Malware.Gen)

 :th:

TY
Title: Re: version 0.92
Post by: Moini on January 21, 2017, 09:02:29 AM
2 things to do first:

- make sure that your anti-virus software is up-to-date
- also make sure that https is activated for inkscape.org

If you then still get that popup, please make a bug report at https://bugs.launchpad.net/inkscape as soon as possible, or send an email to the developers' mailing list (you need to subscribe to be allowed to send mails there: https://lists.sourceforge.net/lists/listinfo/inkscape-devel). Please include the download link for the file in your report or message.
Title: Re: version 0.92
Post by: brynn on January 21, 2017, 07:05:06 PM
I've just downloaded fresh copies of all Windows versions, for 0.92, and didn't see any problems.  As long as you're downloading from https, I think you should be safe to try again.
Title: Re: version 0.92
Post by: TY on January 23, 2017, 12:37:23 PM
 :ty1:

I will try again.

2 things to do first:

- make sure that your anti-virus software is up-to-date
- also make sure that https is activated for inkscape.org

If you then still get that popup, please make a bug report at https://bugs.launchpad.net/inkscape as soon as possible, or send an email to the developers' mailing list (you need to subscribe to be allowed to send mails there: https://lists.sourceforge.net/lists/listinfo/inkscape-devel). Please include the download link for the file in your report or message.
Title: Re: version 0.92
Post by: TY on January 23, 2017, 12:55:57 PM
Hi Brynn:

I have no luck... :-|  I might have to generate a bug report as per Moini's advice.
 
:ty1:


I've just downloaded fresh copies of all Windows versions, for 0.92, and didn't see any problems.  As long as you're downloading from https, I think you should be safe to try again.
Title: Re: version 0.92
Post by: brynn on January 23, 2017, 01:15:23 PM
And you're sure the address in the address bar is:

https://inkscape.org/en/download/windows/

and not

http://inkscape.org/en/download/windows/

That one little "s" is so important!

If you're going to the Inkscape website from a link, try not using the link, and copying the address (with the "s") and paste it in to the browser.  If you're following a link, where is it?  Maybe we can ask that website owner to fix the link.  (edit - although I guess the website uses a redirect for http to https?)

Edit - Or the other problem could be that your security program is giving a false positive, meaning that it thinks there's a virus in it, but there's not.

Do you have access to another computer, or you can use a tablet, or some kind of way to download the program without 360 Security?

Title: Re: version 0.92
Post by: Moini on January 23, 2017, 07:04:53 PM
It seems that Total Security isn't the best tool for doing virus scans:
http://forum.kodi.tv/showthread.php?tid=264099

(maybe you know kodi, it's widely used for running media centers)

Someone tested the download at

https://www.virustotal.com/de/url/1d612b74f2d0a3281ab4500c5d330a37144f612a15e1ee9a5435136f2bbbefd2/analysis/

and nothing was found.

I guess it's a false alert.

If you know how to do a md5 sum check on your download, you can use this md5sum for testing:
https://media.inkscape.org/media/resources/sigs/Inkscape-0.92.0-x64-1.exe.md5

(An md5 sum is a way to make sure that a file is unchanged)
Title: Re: version 0.92
Post by: brynn on January 23, 2017, 08:27:40 PM
Yeah, I've never heard of it, which doesn't necessarily mean it's not good.  But I think it's always a good idea to use a well known, and hopefully highly   rated security suite.  One of the first things I did was look it up.  But from the first page of search results, the only negative thing I found was that it's hard to uninstall.  Similar to Norton/Symantec, (apparently) it buries some files deep, deep in the system, and as soon as you remove them, the reinsert themselves.

Since we aren't exactly security experts here, I realize you might not want to take our word for it.  But I could refer you to a good, independent security-related forum (or 2 or 3).  One frustrating thing about them, is that they won't give direct advice (for some reason, apparently they fear....well, I assume it's some kind of lawsuit, although I don't really see how they could be held legally responsible).  But they can help guide you to make your own choice about a good security suite, and you can also pick up a lot of info by browsing the forums.  Because while they won't give direct advice, you can pretty much tell how they lean, by their offhand comments.
Title: Re: version 0.92
Post by: Moini on February 16, 2017, 08:37:00 AM
0.92.1 is released!

Release notes: http://wiki.inkscape.org/wiki/index.php/Release_notes/0.92.1

If you're using 0.92, then I'd strongly recommend that you update, as the version fixes a couple of line-height related issues (and if you're on Windows, then you'll get some fewer crashes!)
Title: Re: version 0.92
Post by: brynn on July 26, 2017, 11:37:48 AM
The new pre point release, 0.92.2pre0, is available, and developers are asking Windows users in particular, to test.

source package:  https://inkscape.org/en/gallery/=inkscape-package/0922pre0/

Windows packages:  https://inkscape.org/en/~eduard.braun/galleries/inkscape-0922pre/

Here's a quote from the message to the mailing list:

Quote
Bryce just released the source tarball for the 0.92.2 pre-release (see
above), the final release is to be expected around Aug 7th.

I want to invite you all to test the pre-release. Especially the builds
for Windows should receive some extensive testing as I switched the
build system for this release (it's now built with MSYS2 instead of our
custom-built devlibs for those interested in the details).

Overall this should result in less bugs, some additional features and
maybe even slightly improved performance, but - as with all fundamental
changes - it might have introduced regressions we're not aware of.
Therefire please let me know if you find any new issues that might block
this release (we'll fall back to the way we built Inkscape before in
this case).

A full set of Windows builds (7z, exe, msi - x86/x64) is available from:
https://inkscape.org/en/~eduard.braun/galleries/inkscape-0922pre/
Title: Re: version 0.92
Post by: kronos on July 31, 2017, 07:05:36 AM
Is it possible to make requests for developers?

I would like chamfer tool gets in the next release.


Title: Re: version 0.92
Post by: brynn on July 31, 2017, 09:09:25 AM
Here's how you can make your voice heard by developers:  https://forum.inkscapecommunity.com/index.php?topic=627.0  (maybe I should copy that message into this board too?)

Oh, Apophysis!  Is that project still actively supported and/or developed?  I really, really enjoy fractals and tesselations, but had forgotten about them, since most of my favorite programs lost their only support some years ago.  Apophysis was not my favorite, but it was the last one I heard of still being supported. 

It would be Awesome to have a fractals tool in Inkscape!  Preferably one which can be easily used by people who aren't mathematically inclined.  I guess either Parametric Curves or Function Plotter extensions could make fractals, if you know the right equations or formulas.  But I'm not positive about that.

Oh, and there's also the L-System extension, which is in fractals and tesselations family.  But like those other 2, you need to know the right formulas, to really enjoy it.

Oh, and there are a couple of new LPEs - Mirror Symmetry and Rotate Copies can sort of approach making fractals.  You should be able to find videos either on the website, or search jabiertxof's YT channel.

There is a chamfer LPE which....the last I heard is coming up in version 0.93.    However, I think of chamfer as something different from fractals and tesselations.  There will be a video of that too, in jabier's collection.  Some are on the Inkscape website and some are only on YT.

Edit
Amaziograph sounds  interesting, but apparently only available for iPad?  Makes it hard to even show developers what you're asking.  So if you could find something for PCs, it might help to get your ideas across.
Title: Re: version 0.92
Post by: kronos on July 31, 2017, 10:05:25 AM
Here's how you can make your voice heard by developers:  https://forum.inkscapecommunity.com/index.php?topic=627.0  (maybe I should copy that message into this board too?)

Yes, please contact  if you know some developers.

Quote
Oh, Apophysis!  Is that project still actively supported and/or developed?  I really, really enjoy fractals and tesselations, but had forgotten about them, since most of my favorite programs lost their only support some years ago.  Apophysis was not my favorite, but it was the last one I heard of still being supported. 

No, it's not unfortunately. Which favorite one one did you use ?

Quote
There is a chamfer LPE which....the last I heard is coming up in version 0.93.    However, I think of chamfer as something different from fractals and tesselations.  There will be a video of that too, in jabier's collection.  Some are on the Inkscape website and some are only on YT.

Oh no. I posted some time ago https://forum.inkscapecommunity.com/index.php?topic=554.0 .
I was really hoping it would make official in new release.

Quote
Edit
Amaziograph sounds  interesting, but apparently only available for iPad?  Makes it hard to even show developers what you're asking.  So if you could find something for PCs, it might help to get your ideas across.
Here are some examples videos for Amaziograph:
https://www.youtube.com/watch?v=npgIZWa3PXc
https://www.youtube.com/watch?v=qMjXehFAF0w

Yes, it's only for iPAD. For PC similar is this:
http://permadi.com/java/spaint/spaint.html
Click on the pattern below and drag the mouse.

Could you suggest developers to implement such tool for creating paths and paterns in Ink? The idea is on simiplifying the UI so that user do not rely on menus constantly.

Also, I don't know if this exists. If you duplicate one object and move it for some units, is there a shortcut for repeat last action ? So, you can create pattern faster. Also, if you create a row of objects and duplicate them, repeat last action shourtcut can produce it faster than going in the UI menu.

I think these are enough requests by me today.  :-D
Title: Re: version 0.92
Post by: Lazur on July 31, 2017, 11:53:13 AM
Amaziograph?

Cloning could do the job in inkscape for a long time -but now it's even easier with the new lpe-s mirror symmetry & rotate copies.
Title: Re: version 0.92
Post by: brynn on July 31, 2017, 07:04:08 PM
Quote
Could you suggest developers to implement such tool for creating paths and paterns in Ink? The idea is on simiplifying the UI so that user do not rely on menus constantly.

The message I gave you a link to tells you how to contact developers and make feature requests.  I could not make the requests for you, because when they ask me questions about what you want, I wouldn't know how to answer.  You need to make the request yourself.

Re permipad, that looks like more of a raster-based app, which wouldn't work for Inkscape.  Was that you who showed me a page....I think it works by javascript, where you can make symmetrical abstract designs?  Let's see if I can find that link....

Hhm, no luck.  Let me search and I'll post as soon as I find it.

I was trying to remember the name of my favorite fractal program, but I just don't remember it.  I have some files saved somewhere.  It's hard to label those little usb drives, and I've got a small pile of them now.  The ones I like the most are the ones where they draw the fractals for you, and you just search around, zooming all over the place and when I would find a nice section, I would save it as an image.  The ones where you have to know the right formulas and equations aren't as fun for me.
Title: Re: version 0.92
Post by: brynn on August 03, 2017, 10:21:37 AM
I just remembered something you might like, as far as being able to draw a line and make a kaleidoscope type of drawing.  Check out this message, and follow the link to their site.  It's fun!  And it's SVG!
Title: Re: version 0.92
Post by: Lazur on August 03, 2017, 10:48:02 AM
may worth mentioning (https://forum.inkscapecommunity.com/index.php?topic=329.msg2428#msg2428)

*flies away*
Title: Re: version 0.92
Post by: kronos on August 04, 2017, 12:05:53 AM
I just remembered something you might like, as far as being able to draw a line and make a kaleidoscope type of drawing.  Check out this message, and follow the link to their site.  It's fun!  And it's SVG!


Where is the link ?
may worth mentioning (https://forum.inkscapecommunity.com/index.php?topic=329.msg2428#msg2428)


Thanks
Title: Re: version 0.92
Post by: brynn on August 04, 2017, 11:08:13 AM
Oh geez!  Sorry about that.  That's what happens when I'm doing several things at the same time!

The link is in this topic:  https://forum.inkscapecommunity.com/index.php?topic=601.0

Title: Re: version 0.92
Post by: brynn on August 09, 2017, 07:33:34 PM
Version 0.92.2 has been released today.

Everything you ever wanted to know, plus download here:  https://inkscape.org/en/release/0.92.2/
Title: Re: version 0.92
Post by: kronos on August 09, 2017, 11:55:53 PM
What is the roadmap for next version ?
Will Inkscape change core rendering engine in future to be able to utilize the power of CPU and GPU?
On Nvidia there is CUDA and on AMD there is OpenCL.
Title: Re: version 0.92
Post by: Lazur on August 10, 2017, 01:14:47 AM
As far as I know there is no intention of adding gpu support -the only part utilizing that is rendering Gaussian blurs.
Switched to the current cairo in 0.91, so probably it won't be changed in the near future.
Only developers can tell for sure.
Title: Re: version 0.92
Post by: kronos on January 06, 2018, 06:22:19 AM
Is it known when will 0.93 come out ?
Title: Re: version 0.92
Post by: Lazur on January 06, 2018, 07:29:33 AM
Is it known when will 0.93 come out ?

As far as I know somewhere around the spring -there will be a hackfest in March so probably not before that?
On a side note the latest dev versions are up to date with available windows standalone versions.
There probably won't be any extra bits added in just it may be more stabile -buggy parts leaved out?
Check them out here (http://www.inkscapeforum.com/viewtopic.php?f=21&t=32932&p=101795#p100877).

(tags for future: development, build, standalone, executable, linux, installer, windows, version, ubuntu, trunk)
Title: Re: version 0.92
Post by: brynn on January 06, 2018, 02:54:37 PM
Off-Topic: show
There might be a mod I could install to our forum, to provide tags.  It seems like I saw something like that.....(oh, my old brain!)  If you think it would be helpful, I'll search.