Search found 3 matches

by PeskyJ
Wed Oct 07, 2009 11:28 am
Forum: SVG / XML Code
Topic: getting accurate coordinates/units in SVG code
Replies: 2
Views: 4578

Re: getting accurate coordinates/units in SVG code

Thanks, this is useful. I find pixels a somewhat nonsensical unit for vector data as it really depends on your viewing scale. I found an easier solution than attempting to control the units to known values, instead I calculate the bounds and determine a scale and offset from that to apply before my ...
by PeskyJ
Fri Oct 02, 2009 4:11 am
Forum: SVG / XML Code
Topic: getting accurate coordinates/units in SVG code
Replies: 2
Views: 4578

getting accurate coordinates/units in SVG code

I created a path approximately centered about (0, 0) extending from -0.5 to 0.5 on both the x and y axes, but when I look at the SVG, the numbers are not what I expect. I set up the units in inkscape to be in meters. So how do I set up Inkscape such that when I exactly position a point on a path, th...
by PeskyJ
Sat Apr 26, 2008 7:36 am
Forum: Help with using Inkscape
Topic: Game Development Tips & Tricks
Replies: 0
Views: 1444

Game Development Tips & Tricks

I'm evaluating software including Inkscape for creating vector graphics to be used in games, the vector data from the SVG files will be used in the game (either rendered at run-time or pre-rendered in memory as bitmap images when the game starts, but never pre-rendered as bitmap images to file). I d...

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