I have with the help of a guide made a very nice vectorizing of my logo. Its basically made op of six shapes. Now I would like to colour it in three different colours. But I have not been able to figure it out. I can change colour for all. I can also take the fill tool. But then there will somtimes be an outline and sometimes a tip wont get coloured. I think I spent three hours last night trying to figure out how to colour it, but it escapes me. Anybody who can help?
Thanks
I attach the logo and my attempt to give it colour
Colouring an image
Colouring an image
- Attachments
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- tuneinlogo.svg
- (3.86 KiB) Downloaded 159 times
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- tuneinlogofarver.svg
- (31.38 KiB) Downloaded 171 times
Re: Colouring an image
First uncombine the path from that six shapes by pressing Ctrl+Shift+K.
Then, open the stroke and fill panel by pressing Ctrl+Shift+F.
After that, select each part you want to fill with a colour and set it through that panel.
Then, open the stroke and fill panel by pressing Ctrl+Shift+F.
After that, select each part you want to fill with a colour and set it through that panel.
Re: Colouring an image
That did it. But one more question. If I enter the colour in the rgba box in the stroke and fill panel, for some reason, the colour I get is null(the object I had chosen "disapeers"). Even though the colour I entered gets chosen, and is displayed?
Re: Colouring an image
The rgba stands for red green blue and alpha. It's easier to use the hsla -hue saturation lightness alpha- settings though,
but it's the same: a value of 255 for the alpha is opaque, 0 is transparent.
So set 255 for the alpha.
Also, there is an option for setting transparency to the objects by a percentage, make sure 100% is set for that.
but it's the same: a value of 255 for the alpha is opaque, 0 is transparent.
So set 255 for the alpha.
Also, there is an option for setting transparency to the objects by a percentage, make sure 100% is set for that.