I am a designer not a coder. But when it comes to SVG it seems there is bleed over in various case studies.
Goal: Create master design in bitmap and/or vector based programs that will output to various screen sizes
What sets of graphics would an inkscape designer need to create to give to a developer to have: 1. website 2. a webapp (like Sencha Touch) or a native app that works on iOS and Android.
So what is the role of SVG here? What is the process?
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SVG can be scripted? how does that work?
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if SVG can be scripted can entire UI can be made once but that same UI will scale in browser or device based on XML rules and sensing?
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anyhow, ambivalence/fuzziness ensues as I try to gather more info...
quote from http://dev.opera.com/articles/view/svg- ... n-the-two/:
"When should you not use these technologies? There are pure HTML + CSS-based solutions for things like rounded corners, transitions, drop shadows and transparency. You should also consider a JavaScript library such as jQuery UI. Ask yourself if you really need SVG or Canvas at all, or if you can make your project only with pure HTML + CSS. SVG is a mostly presentational markup, and SVG experts are a lot less common than HTML junkies. HTML is a lot more common, more cross-browser compatible, and it has richer non-presentational semantics. Choosing SVG over HTML + CSS purely for presentational merits may not be the best choice."