VitalBodies wrote:Thanks for your update! It helps.
So what have you learned about res?
Yes higher is better for the most part.
...And yet there is more to it than that, or is there?
You have to stop somewhere.
Your comments on the res of your illustration shows you choose pretty darn high.
And for what you are doing, a face, really quite high.
Of course that is relative to your final, but then again, with SVG not really.
So the high res is to match the detail right?
That res would tax an Apple retina screen for sure.
If I was doing a face I would likely choose "there abouts" what you did.
Or whatever provided the detail I needed.
Your drawing is set to go for realism.
So detail is key.
So why do I ask?
I have a park drawn in FEET. Yet I can not even zoom out to the point of seeing it all.
I would like to add the park near by.
Yet, it is a real hassle to not be able to ever SEE the whole illustration WHILE drawing.
And the park is small - for a park.
FEET is an option in Inkscape - not something I made up on a whim.
Yet it all seems to be tied to pixels, yet the point I thought/hoped was SVG?
Perhaps I am missing something?
Comments welcome of any kind really. But be NICE!
And a question, did you SET your illustration to something?
Pixels, points, MM, feet or whatever?
Did that matter or not?
anyhow, love to see nice Inkscape work for EVERYBODY....
Resolution is mostly irrelevant. It's only relevant in certain situations:
-When you use bitmaps or reference photos etc. (because bitmaps lose quality when you scale them)
-You use the calligraphy tool with absolute units (because the absolute units have a limited min and max size)
Otherwise, you can work small or large depending on your preferences. If I didn't use a reference photo, I could have worked on a 500px by 500px canvas. It wouldn't matter because I can export much larger.
There is a difference between the document you're working on and how large you export your image as a bitmap. Your exported bitmap should match the detail of the drawing. The working document size doesn't matter as much. So I would suggest to you, scale down your park. If you are using the feet units intentionally to help measure your park, then change units to inches and scale down your park so that 1ft (actual) = 1inch (canvas). You can always scale back up when you're finished.
The document is SVG, but it helps to have a reference point how the SVG can be converted to a bitmap. For example if you're creating an image with specific dimensions in mind, you can size your document to reflect those dimensions. You can then place elements so they are aligned on pixels. If you were designing for print, it might be more useful to measure your document in inches.
I always use pixels because I don't typically print. All the images that I export are specifically for display on monitors, and I know how big 1000px will typically be on a screen.