How can I get some uniformity with Zig Zag line

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Kento
Posts: 50
Joined: Wed Jan 19, 2011 6:19 am

How can I get some uniformity with Zig Zag line

Postby Kento » Mon Apr 16, 2012 5:12 am

Hi, this looks so simple but presently is beyond me. I have tried using guides & getting it to snap but I unable to acheive uniformity with the triangles which forms this zig zag line.Please tell me what it is I am over looking or doing wrong.
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Maestral
Posts: 982
Joined: Sat Aug 27, 2011 7:10 am

Re: How can I get some uniformity with Zig Zag line

Postby Maestral » Mon Apr 16, 2012 7:05 am

Perhaps grid would be a good solution. That way you could add point by point, while snapping enabled.
:tool_zoom: <<< click! - but, those with a cheaper tickets should go this way >>> :!:

llogg
Posts: 443
Joined: Tue Mar 11, 2008 7:30 am

Re: How can I get some uniformity with Zig Zag line

Postby llogg » Mon Apr 16, 2012 8:27 am

Draw straight line with only two nodes.

With the node tool select the line segment and do add nodes several times. Each node will be placed to generate internode segments of equal length.

With the node tool shift-select every other node. Using the arrow keys or ctrl-select and drag move the nodes to desired spot. All zigs and zags will be equal in length and angle.

Kento
Posts: 50
Joined: Wed Jan 19, 2011 6:19 am

Re: How can I get some uniformity with Zig Zag line

Postby Kento » Tue Apr 17, 2012 12:01 am

Thank you guys, IIogg just learnt some thing new.


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