I've converted an object to a path, but the resulting path has many unnecessary nodes. For example, something like a capital 'V' could be drawn with three nodes, but has 5 (two at the bottom, two on one end and one on the other).
The extra nodes don't affect how the path looks, but since I plan to use the geometry to control the movement of a CNC machine, the redundant parts of the path are making the machine duplicate movements.
I can manually delete the nodes and get what I want, but the path is far to big to do this by hand. Is there a way to do this automatically? I'm looking for a way to 'flatten' the path so that any two nodes occupying the same coordinates are combined.
Thanks.
removing nodes from a path
Re: removing nodes from a path
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Last edited by druban on Tue May 28, 2013 8:16 pm, edited 1 time in total.
Your mind is what you think it is.
Re: removing nodes from a path
Yes, my segments are curves so that won't work. I don't understand your suggestion about low magnification. Could you be more specific?
Thanks for the suggestions.
Thanks for the suggestions.