I would like to use this thread to present and discuss the concept of the "professional artist" and why, I think, some of us use "free" software.
I use the masculine pronouns because, well, I'm masculine.




I am defining the "professional artist" as the artist who is trying to satisfy his economics with the creation of his artwork.
Even the "starving artist" is selling his artwork to be able to buy more paint to sell more artwork to buy more paint.....
The "amateur artist" is one who is not currently trying to sell his artwork. All "amateur artists" are one "how much would that cost" away from being a professional. All "professional artists" are basically one decision away from being an amateur artist again. Therefore, I personally see absolutely no form of discrimination between the two states of being an artist. Professional or amateur.
Think of how athletics used to be. The amateur was not getting paid - the professional was.



Why would a "professional artist" use free software?
Well, the first response would be that they do not have to pay for it. I propose that that position is rather invalid.
1. Time is money
2. It takes time to learn to use any tool
3. When the tool does not function as efficiently as other tools - time is wasted - $ is lost.
4. Having to learn work-arounds takes time
5. Not having access to all of the filters, fills and effects available in other software can lead one to waste time seeking functions which are not present - $ ( note: if this is too much of an issue - there is always the other software )
6. When offices require the "paid for" software - wasting time is an unemployer - using "other software" can cost one their career - so, risk = $ loss
7. Using free software has a "oooh, you use that - you must be poor..." socio-psychological effect upon one's "professional" reputation = $ loss
8. Free software has a minimum of reference material documenting its use - ( except for GIMP and Blender ) = takes time to figure it out = see point #1
9. Using the internet at work for the collection of information about "hobby software" is "wasteful use of company resources" = $ loss = unemployed
0. Free software can not be used as a business expense on our tax returns. That also limits our ability to declare classes and such learning to use a "hobby" package. ( Remember, in the US the IRS declares anything not used to make $$$ a hobby pursuit. )
1. Free software can become un-developed at any time = a hell of a lot of risk for the professional artists using it
2. Free software = open source code = easy to introduce worms and viruses = $$$$$$$$
...
there are many other bullets I could add, but it is enough to say that - from a professional artist's perspective - "free software isn't free"
So why use it?
I remember when I was a kid. My parent's actually boycotted mechanical toys. After the first couple years of watching me dissect them into a collection of gears, hinges and motors before dinner - they got frustrated with it. ( Damn, I loved those insectacons, destructicons, constructacons - don't even get me onto the topic of Lincoln logs and Kinex - I remember the year they mistakenly bought me a chemistry set... Ya know, youth is wasted on the young! )
Anyway, I think the reason we use free software is the same as the reason why we grind our own pigments and mix them into linseed oil to make our own paint rather than buying it from Windsor-Newton.
1. We want to have more control over our tools. If not control, at least a deeper understanding of them.
2. We want our tools to be developed to achieve a BETTER artistic product.
3. We want to know that our tools were produced honestly, openly, and ethically - not stolen and hidden under an algorithm
4. We want to know the people who help facilitate our work
5. We have an impish little gnome inside us who demands that we let it out once in a while ( Wednesdays and Sundays - usually after a sermon )
......
there are many more reasons why a "professional artist" would want to use free software
To save time, I list only these.



In short
I do not see professional artists as a group of "locusts" wanting to devour someone's else's hard work for little contribution to it.
I do not see professional artists as hostile to the amateur artists they once were and could be again.
I do not see professional artists as hostile to the developers producing the software they use. ( Although, there could be displaced aggravation which can be piled on an open source developer rather than the "commercial" developers who made the crap the artist must use daily at their workplace. This would probably be mitigated if the "commercial" developers were known and could be harassed --- like that freedom would ever occur.

I very much see benefit to a dialogue between the developers taking the risks to create the software and the artists taking the risks of using it.




Developer - I wonder how this works?
Artist - Works great, but it should dance too.... But keep the hula skirt, cuz, ya know, I prefer saran wrap.
Tanks
James Anthony Wright
Priest, Scribe, Professional Artist