It started with me playing around with this image of a hand hand in Gimp. The original plan was to quantize it into three colours and then trace it in Inkscape for a Obey style piece, but it didnt work very well. Guess the image lighting is not ideal.
I tried all kinds of angles, saulgoode's Quantize script, doing it manually with the Threshold tool, and a bunch of G'MIC filters.
Also tried tracing it manually in Inkscape, but boy i cant do it. You constantly have to zoom out for the bigger picture and then again zoom in to actually draw the path...it drives me crazy.
In the end raised the number of colours used. Set all sliders in the IS trace options to the max.
Then i started building all the other stuff around. The whole piece is very much a ripoff of this cover.
The whole process was quite nerve racking. Working with layers is essential for this kind of stuff, i think, but IS is not yet perfect for this kind of workflow.
I did all the texture and distress in Gimp. Also added the colour green (before it was white).
I have to say, i can hardly do stuff in IS alone. A lot of things are so much easier in Gimp.
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