Heya Loadus...
I just watched the two vids. First of, personally I'm not a fan of this style/look that lots of modern (mobile) games share. BUT don't take this as negative feedback as it's really nothing more but my personal and often times somewhat strange preferences when it comes to art and games (I'm more into the old-school low-res stuff

). Technically I can't find anything to criticize. Graphics are colorful and polished. All the tiny bits and parts fit together quite well. Gameplay looks smooth and fun and I think in general that's exactly what people are looking for these days. Thumbs up!
As for the "Inkscape haters"... Just let them talk. Nobody is being forced to use this program or another. People are free to choose. Sure, Inkscape isn't perfect. There's still room for improvement, more features and so on. There will always be... But the same goes for all the other (commercial) programs as well. I wouldn't be too surprised if some of the most aggressive haters have never really tried to use the program they're hating. In the end the most important factor is still the person using a program. You can do great things with shitty tools but you can also produce crap with the most advanced and awesome tools.
The scope of my own projects is a lot smaller than your games', so I should certainly not talk much about "production-ready" qualities. But for whatever that's worth, I double what you said about Inkscape
