Help achieving realism?

Post questions on how to use or achieve an effect in Inkscape.
Kyle
Posts: 2
Joined: Mon Mar 09, 2009 11:26 am

Help achieving realism?

Postby Kyle » Thu Apr 09, 2009 3:33 am

Hello,

I've been playing around with Inkscape quite a bit, but the one thing I've always had a problem with is getting anything I make to look realistic. It all seems to come out looking cartoony.

One such case was when I was trying to make concept art for a piece of furniture on a certain online game.
This is the item I made:
Image ---> Image ---> Image

The first thing I made was just a very basic (and extremely unrealistic) tentacle. I then did tons of raster effects on it until I thought it looked somewhat better. I still wasn't at all happy with it, so I tried just scrapping the whole thing and starting over after looking at a bunch of pictures of octopus tentacles. I think you'll agree the 3rd picture looks the best, but honestly, it still is lacking the realism I would like it to have.

Does anyone have any ideas? Maybe a way to make the tentacles look textured in some way? Perhaps change the stroke?

If you'd like the .svg file for the tentacles, let me know.

Thanks very much,
Kyle

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aho
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Re: Help achieving realism?

Postby aho » Thu Apr 09, 2009 4:11 am

#1 Don't use outlines. ;)

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EarlyBlake
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Re: Help achieving realism?

Postby EarlyBlake » Thu Apr 09, 2009 9:37 am

Do a realistic metallic octopus. :lol: Inkscape is more for shinny vector cars and chrome, glass and light rays... At least until inkscape gets an equivalent of a illustrator gradient mesh or what even it ends up using in place of gradient meshes. Nice tentacles.

Kyle
Posts: 2
Joined: Mon Mar 09, 2009 11:26 am

Re: Help achieving realism?

Postby Kyle » Sun Apr 12, 2009 3:17 am

aho wrote:#1 Don't use outlines. ;)

Yeah, I've thought about doing that before, but I have a hard time making stuff without strokes... I guess it's something to work on haha

EarlyBlake wrote:Do a realistic metallic octopus. :lol: Inkscape is more for shinny vector cars and chrome, glass and light rays... At least until inkscape gets an equivalent of a illustrator gradient mesh or what even it ends up using in place of gradient meshes. Nice tentacles.

lol I have tried using Illustrator before, but it's not as easy to grasp as Inkscape (at least for me). Maybe I should look into finding some tutorials about gradient meshes. Honestly I haven't even heard of them before.

thanks for your help guys! I'll be working on it; seeing if I can make my tentacles any better.

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microUgly
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Re: Help achieving realism?

Postby microUgly » Tue Apr 21, 2009 7:38 pm

Just wanted to pipe in and say that whilst the style may not be realistic, the style still looks fantastic.

If you really want realism, you go for a raster application which isn't confined by maths. But really, your vectors look great.


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