UEFA starball logo

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ivanaonline
Posts: 3
Joined: Thu Dec 28, 2017 12:43 pm

UEFA starball logo

Postby ivanaonline » Thu Dec 28, 2017 1:01 pm

Hello, i would like to ask you how could be achieved the uefa champions league logo with stars?
Please could you hint me the trick : ) ?
Thank you very much for any responds back to me

Uefa_men.jpeg
Uefa_men.jpeg (22.16 KiB) Viewed 1447 times


uefa_woman.jpg
uefa_woman.jpg (27.46 KiB) Viewed 1447 times

Raspi
Posts: 229
Joined: Fri Oct 21, 2016 12:51 am

Re: UEFA starball logo

Postby Raspi » Thu Dec 28, 2017 1:42 pm

The ball looks like stars mapped to a sphere.
Inkscape doesnt have such a filter yet, afaik.
But you can draw the stars in IS and distort the bitmap in Gimp with G'MIC Spherize, then vectorize in IS.

The star circle looks like a job for Blender.

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brynn
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Re: UEFA starball logo

Postby brynn » Thu Dec 28, 2017 2:52 pm

You can sort of fake the first one, using Pattern Along Path LPE on a circular path, for the outer stars. Like this:

ms1.png
ms1.png (67.27 KiB) Viewed 1422 times


Or this:

ms2.png
ms2.png (66.09 KiB) Viewed 1422 times


And then I used Lattice Deform 2 on the middle star, to warp it a little bit:

ms3.png
ms3.png (68.88 KiB) Viewed 1422 times


Not perfect by any means. But as I said, it's a way to fake it, since Inkscape can't really map to a sphere. Result:

ms4.png
ms4.png (31.27 KiB) Viewed 1422 times

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brynn
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Re: UEFA starball logo

Postby brynn » Thu Dec 28, 2017 3:19 pm

For the 2nd one, I can almost fake it, using the PAP extension with the Ribbon option.

rs1.png
rs1.png (41.57 KiB) Viewed 1419 times

I tried using the Perspective extension to give it some depth, but it seems to change the stars so that they look like they're in a flat plane, rather than "standing up" (holding hands in a circle, haha).

I can't think of any other way to achieve the depth effect of the ring of stars, with Inkscape. I wouldn't be surprised if there is a way to do it (fake it). But I don't know what it is.

Edit
I wonder if interpolation could be used somehow, to create the size variation (which creates the depth effect)? Maybe I'll play around with it....

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brynn
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Re: UEFA starball logo

Postby brynn » Thu Dec 28, 2017 4:17 pm

Well, I got a little closer by breaking the circle into top and bottom parts, and using larger stars on the bottom part, and smaller stars on the top path.

But it's still a very rough fake....

rs2.png
rs2.png (45.87 KiB) Viewed 1402 times

ivanaonline
Posts: 3
Joined: Thu Dec 28, 2017 12:43 pm

Re: UEFA starball logo

Postby ivanaonline » Thu Dec 28, 2017 4:31 pm

Yes that's the trick : ) Thank you very much you helped me


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