So how about creating three tiled clones with the right setting to generate it
without the unwanted shifting.
Lazur URH wrote:Draw a hexagon with the
tool and resize it to 100 px width proportionally, then at the create tiled clones panel
use p1 symmetry
shift x 55% per row, 10% per column,
shift y 17,321% per row, 0% per column [17,321% "should be" (3^0,5)*10% so it won't be totally perfect]
scale x -10% per row 0% per column
scale y -10% per row 0% per column
2 rows,
1 columns-
After that, clone the original with these settings:
p1 symmetry
shift x 0% per row, 10% per column,
shift y 67,321% per row, 0% per column
scale x -20% per row 0% per column
scale y -20% per row 0% per column
5 rows,
7 columns-
then select the clone of the first tiled cloning and run the tiled clones with these settings:
p1 symmetry
shift x 0% per row, 22,222% per column,
shift y 86,603% per row, 0% per column
scale x -22,222% per row 0% per column
scale y -22,222% per row 0% per column
5 rows,
7 columns-
- hexa 1.png (20.35 KiB) Viewed 4110 times
Espermaschine wrote:Do i look like a grey alien with a bionic brain and no soul ?
Xav may tell, he is an expert on that.