#1 Size of draggable UI-elemens bigger: It would be nice if you could change the size of the handles, vertices and so on. I feel they are too small with bigger screen resolutions.
#2 Connect path: If an object has to end-points, pressing, let's say Ctrl + Enter/Return connects those two ends.
#3 Multiline palette: Make the palette multiline so you can have more colours available on the screen.
#4 Import more than one file: I guess this is a bug, but I have problems when importing more than one file. Only one shows up.
#5 Disable blur (or other effects): Blur really slows down everything. It would be nice to be able to turn it of temporarily. Perhaps selecting which layers to disable like with visibility and lock.
#6 Layer functions on status line: The layer functions on the status line (is it called that? I'm talking about those buttons and drop down located on the bottom of the screen) is really great, but it would be much more efficient if the hide and lock buttons was placed next to every layer in the drop down. Then you could show one layer and hide another (which I do quite often) so much faster.
#7 Easier way to hide objects: It is very cumbersome to make an object hidden (right click, properties and hide). I use it when an object is in the way, often when I have to gather colours with the eyedropper or the snapping gets caught by other objects than the intended.
#8 Shortcuts for removing fill/stroke: A shortcut for removing fill and one for removing stroke would be very nice (perhaps I am the only one who does that a lot).
#9 Creating clones: The way you can create copies by dragging and pressing space is so cool. It would be nice if it could create clones of the dragged object as well.
#10 Distort path: There might be a way to do this, but it would be nice to have perhaps a LPE to distort a path.
#11 Stich Sub-Paths: If I want to randomize the spacing between the sub-paths, I can only do it on start and end vertices which makes the sub-paths oblique, which is not what I want. I want the lines created to be straight

#12 Split fill and stroke: Something I use VERY often, that is many times a day. If I want to delete specific edges of and object, but keep the fill where it is, I need to create a copy and make one copy have fill and the other have stroke. Now I can delete the edges I want. It works fine, but creating a copy and removing fill and stroke is a bit tiresome when you do it a lot. It would be nice to have a function that could do this, my day would be so much better

Steps for the above function:
1. Create a copy of selected object (which has to have both a fill and stroke).
2. Remove stroke from bottom object.
3. Remove fill from top object.
Sorry about the elaboration, but it would be so cool to have this function

#13 Draw vertices you want to select: Blender has something like this. By pressing B two times in mesh edit (I think, I haven't really used Blender) you get a brush you can use to select vertices.
#14 Clones on a surface: Select an object as surface and an object as the one you want to clone. Spread this on the surface. Can be used for grass and things like that.
That would be what I have gathered so far. I understand that there are much more important matters to attend to, but sometimes small changes and features can really improve your experience. I used to use GIMP for my drawings, but Inkscape and vector graphic in general has so many advantages impossible to ignore, so now I am using Ink for everything!

Mark Jensen
smilinger.dk